Core Disruption - reducing VR simulation sickness

Core Disruption has a technology called Simulation Sickness Reduction Technology (SSRT) which has achieved comfortable play in high-intensity gameplay without compromising graphical fidelity or gameplay experience.
A study from the University of Minnesota in 2019 stated that 40-70% of users experienced Simulation Sickness within 15 minutes of playing in VR.
With SSRT, only 1-2% of users playing Core Disruption have experienced SSRT within 15 minutes of playing VR.
Unfortunately, this is confidential and can't be explained further, but you can play Core Disruption on the AppLab store with Oculus or wait for the full version on Steam when it comes out and see how comfortable it is compared to other VR games with locomotion!